Zombie Demolisher

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Wreck the Building and the Zombies Inside

Zombie Demolisher is a physics puzzle game where zombies hide inside buildings and other structures. Instead of fighting them with guns, the player uses a crane and large demolition balls.

The goal is to destroy every zombie in the level. The player needs to swing the wrecking ball into the structure and make walls, floors, and other pieces collapse onto the undead.

The idea sounds simple, but each stage needs careful aiming. One hit can bring down a large part of a building. A badly placed shot may waste a useful demolition ball without reaching any zombies.

Choose a Side and Take Aim

The wrecking ball can be positioned on either side of the structure. This changes the direction of the attack and can completely change the result.

The player needs to look for weak points.

A support near the bottom of a building can sometimes be more useful than hitting the area closest to a zombie. Breaking that support may cause several heavy pieces to fall at once.

The timing of the release also matters. The ball needs to swing into the intended part of the structure.

Different Demolition Balls

Zombie Demolisher includes three demolition ball types that can be selected with the number keys. The arrow keys move the view across larger levels, while the space bar can launch the selected ball. Mouse controls are also available.

Having different balls gives the player more than one way to approach a building.

The best choice depends on the structure and where the zombies are hiding.

Save Balls for a Better Score

Finishing the level means eliminating all the zombies. However, using fewer demolition balls can produce a better result.

Every unused ball gives a bonus point at the end of the stage. Breaking extra objects can also add points.

This encourages careful shots instead of throwing every available ball at the building.

Zombie Demolisher combines destruction with puzzle solving. The player studies the structure, picks a useful ball, chooses the attack direction, and waits for the right moment to release it.

Watching the building collapse is only part of the challenge. The real goal is to make each hit count and clear the zombies while keeping as many demolition balls unused as possible.

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